During a fine,
the player who committed the infringement is sent to the penalty box.
Small infractions are deemed
minor penalties, and the player is kept off the ice for two minutes of game
play. A larger infraction such as high-sticking that causes the mistreated performer
to have a able to be seen physical injury is deemed a double-minor, and the
perpetrator is kept off the ice for four minutes. More dangerous infractions,
such as fighting, are deemed major penalties and have a duration of five
minutes. The penalized team cannot replace the player on the ice and is thus shorthanded for the duration of the punishment.
Normally, hockey teams have five skaters (plus the goaltender) on the ice. If a minor or major
penalty is called, play becomes "five-on-four"—five skaters versus
four skaters. This situation is called a power play for the non-penalized team and a penalty kill for the
penalized team. A team is far more likely to score on a power play than during standard
play. If the penalized team is scored on during a minor penalty, the reprimand
immediately terminates. A double-minor is separated into two disconnect
two-minute minor penalties that are served consecutively. This means that if a
goal is scored by the team on the power play before the first minor is over
(before the two-minute mark of the power play), the first minor ends and the punishment
clock goes down to two minutes. If a goal is scored during the second minor
(after the two-minute mark of the power play), the penalty ends. Unlike minor
penalties, major penalties must be served to their full completion, regardless
of number of goals scored during the power play. When a penalty is about to be
called, an official will raise his arm to signal what is referred to as a
"delayed penalty". Play will continue until the aberrant team touches
the puck, at which point, the official will blow the play dead and review the punishment.
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